I notice that the -NOFLAT- flat in zdoom.wad is a high-res flat. It's such a small size, it's high-res and it works in ZDoom. Man, how do you people import these things. :/
Anyway back to the bug report, I warped the -NOFLAT- flat using ANIMDEF and what I noticed is that no matter how high the flat's resolution is, the flat will always be warped like as if it's 64x64 unscaled. That means each "pixel" will always be a fixed size. The flat itself is crisp but the warping resolution is still low...
It looks kinda funny so maybe you wanna consider fixing it?
[Not a bug] Not really a bug-regarding high-res warped flats
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