[Can't duplicate] Problem with score screen.
Moderator: GZDoom Developers
Forum rules
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
-
- Posts: 73
- Joined: Wed Jul 16, 2003 3:08 am
- Location: Imperial Moon Base: Thal Vaishet
Problem with score screen.
Here is a problem I had after I loaded a bot into the game, the thing didn't crash but, all it did what this.
-
- Posts: 2033
- Joined: Sat Jul 19, 2003 6:15 am
- Operating System Version (Optional): Tumbleweed x64
- Graphics Processor: Intel with Vulkan/Metal Support
- Location: Central Germany
-
- Site Admin
- Posts: 7749
- Joined: Wed Jul 09, 2003 10:30 pm
That screenshot was taken in windowed mode (which I use most of the time). The only part of the code that knows about the difference between fullscreen and windowed mode is the part that is responsible for copying the image from system memory to video memory. Switching in and out of fullscreen mode isn't going to change what gets drawn to the screen.
-
- Posts: 366
- Joined: Tue Jul 15, 2003 3:49 pm
- Location: Oregon
-
- Site Admin
- Posts: 7749
- Joined: Wed Jul 09, 2003 10:30 pm
-
- Posts: 73
- Joined: Wed Jul 16, 2003 3:08 am
- Location: Imperial Moon Base: Thal Vaishet
-
- Posts: 1152
- Joined: Tue Jul 15, 2003 9:08 pm
- Location: PROJECT DETAILS CLASSIFIED.
-
- Posts: 10002
- Joined: Fri Jul 18, 2003 6:18 pm
- Location: Idaho Falls, ID
-
- Lead GZDoom+Raze Developer
- Posts: 49182
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
-
- Posts: 1152
- Joined: Tue Jul 15, 2003 9:08 pm
- Location: PROJECT DETAILS CLASSIFIED.
-
- Lead GZDoom+Raze Developer
- Posts: 49182
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany