Mochaccina's Skulltam - Who Needs Cacolanterns?

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tamara mochaccina
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Mochaccina's Skulltam - Who Needs Cacolanterns?

Post by tamara mochaccina »

SkullTamTitle2.png
An Introduction
So, one day, a couple of years ago, I was curious as to what the older Doom source ports were like.
The original Boom, Chocolate/Crispy Doom, the original ZDoom, and then I decided I wanted to try the predecessor to Zandronum- Skulltag.

Skulltag
Skulltag has a lot of fun modes! Most of them were meant for multiplayer, and I had no friends, so I just wandered around the maps experiencing a No Players Online-like sense of dread. However, one of them really caught my eye, because it delivered to me something I didn't know I wanted.
Skulltag's Invasion mode quickly got me hooked, and I wanted to play more of it.

Skulltag hasn't been updated in 12 years.
Yeah. So, long-ass story short, I decided that I should take this matter into my own hands.

Introducing: Mochaccina's SkullTam!
Using ACS and ZScript magic, I have created an emulation of the original Skulltag Invasion mode which runs on modern GZDoom!

There's Features.
  • Never played Invasion before? Fret not, for our very crude tutorial will teach you roughly exactly how this new form of Doom functions!
  • Play through 4 maps of marine-busting Invasion action, taking inspiration from classic Doom levels, yet transforming them into a completely new experience!
  • Experience every single Skulltag power-up ported into GZDoom, functioning just as they did then! They haven't all been placed into maps yet, though. Sorry.
  • Yearn for the year of our lord, 2006!
  • Delight your ears with brand new, original MIDIs for the maps designed by yours truly!
  • Enjoy the inexistent compatibility with mods as simple as Smooth Doom!

This project will be periodically updated as more content is created for it, so all of the features above are subject to change! Don't feel sad because there's so little- Feel excited because you were here early.

You can't play it yet.
Just kidding. Here's the download link. And here's a video of me talking over a slightly outdated version of it, if you need a preview.
YOU NEED ID1-RES.WAD FROM THE RERELEASE FOR ITS TEXTURES!

Get cleansing those arenas, marines!
SkullTamLogo2.png
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