URBAN MAYHEM SYNDICATE SIEGE is a DOOM TC created by the bunch of amateurs in Covering Fire Studios, in which you work with the FBI to put an end to one of the largest mafia syndicates in the world! But be careful, they have a mutagen that turns people into horrible monsters! Fight your way through the office complex as Mike, Sam, Murray or Ludwig!
Chapter 1 has been released, with 4 levels currently. We'll be adding levels as time goes on!
Keep in mind this is an amateur project, we ain't no ID Software!
Download here:
https://drive.google.com/file/d/1v1KZDR ... sp=sharing
Edit 1: Whoops! Forgot the screenshots! Here you go!
Urban Mayhem Syndicate Siege
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Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Urban Mayhem Syndicate Siege
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Last edited by CoveringFireStudios on Mon Jun 24, 2024 5:50 am, edited 1 time in total.
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Re: Urban Mayhem Syndicate Siege
Screenshots?
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Re: Urban Mayhem Syndicate Siege
The maps are awesome yet look kinds too similar.
The enemies are nice but could need some more attack patterns and sprites for better visuals.
The shooting feels bad. Sorry. The gun sprites are ok but are missing animation states.
The sounds are ok too but shooting an enemy doesn't feel satisfying which it normally should in a shooter?
Music ok too, nothing special and not too bad.
I used Bolognese, relighting and a few other mods to overhaul the experience as much as possible and it was a little bit better. But you can only do so much with add-ons.
I hope you keep working on this.
Looks really promising!
The enemies are nice but could need some more attack patterns and sprites for better visuals.
The shooting feels bad. Sorry. The gun sprites are ok but are missing animation states.
The sounds are ok too but shooting an enemy doesn't feel satisfying which it normally should in a shooter?
Music ok too, nothing special and not too bad.
I used Bolognese, relighting and a few other mods to overhaul the experience as much as possible and it was a little bit better. But you can only do so much with add-ons.
I hope you keep working on this.
Looks really promising!
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Re: Urban Mayhem Syndicate Siege
Thank you! We were under a deadline to present this at the end of the school term, so some things are rushed. Expect an increase in overall quality in the next chapter, as in an overhaul of weapon sprites, sounds, and enemy sprites.
Thank you for playing!
Thank you for playing!
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Re: Urban Mayhem Syndicate Siege
School product? That's insane! Really nice
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- Posts: 415
- Joined: Mon Mar 09, 2020 5:38 am
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Re: Urban Mayhem Syndicate Siege
Here.. I made a short video and turned the game into a violent action shooter. DON'T show your teacher!!
https://youtu.be/hZKgRfVABRQ
https://youtu.be/hZKgRfVABRQ