Hi everyone,
If you are using Aseprite to create sprites for Doom and are tired to manually rename the exported sprites to the Doom naming style, I wrote a little script to help with that: https://github.com/jvornhagen/DoomStyle ... orAseprite
It automatically handles the naming (POSSA1, POSSB1, instead of Poss1, Poss2 as Aseprite would normally name exports), allows for optional mirror naming (Eg. POSSA2A8) and has a handy chart to select the desired angle.
Probably a very niche thing, but maybe it saves someone a bit of time and nerves^^
Doom Naming Style Sprite Exporter For Aseprite
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The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: Doom Naming Style Sprite Exporter For Aseprite
This looks insanely useful. Thank you!