This has happened with Blood recently as well, but I know Blood's file system is different so I won't touch that right now.
I played through Shadow Warrior with a Voxel Pack (https://github.com/fgsfds/Shadow-Warrior-Voxel-Pack) on a previous version of Raze, 1.5.2 or 1.6.0 I think. By dragging and dropping the zip file onto the Raze executable, or by loading the zip through DoomRunner, I was able to get the voxels to load (they're fantastic, btw if any of the creators happen to read this). With 1.6.1, neither the drag and drop method or DoomRunner will load the voxel pack.
If it matters, I keep a folder with Shadow Warrior's files in the same folder as the Raze executable, and I keep the voxel pack .zip in that folder. This arrangement worked fine on the previous version of raze. I even tried variations of the sw-raze .def file (swraze, sw- raze, just raze) to see if I could get lucky, but no dice.
So not game breaking, just frustrating since it used to work.
[Shadow Warrior] Mods no longer load
Moderator: Raze Developers
Forum rules
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
-
- Lead GZDoom+Raze Developer
- Posts: 49183
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany