Now my grandson is interested in making maps and playing me on multiplayer,
but I get this fatal error :
While I used the ZDoom forum search for this error it was not helpful at all.Log started: 2023-04-09 10:39:20
I_Init: Setting up machine state.
CPU speed: 3693 MHz
CPU Vendor ID: AuthenticAMD
Name: AMD Ryzen 5 5600X 6-Core Processor
Family 25 (25), Model 33, Stepping 0
Features: SSE2 SSE3 SSSE3 SSE4.1 SSE4.2 AVX AVX2 F16C FMA3 BMI1 BMI2 HyperThreading
V_Init: allocate screen.
ST_Init: Init startup screen.
Checking cmd-line parameters...
S_InitData: Load sound definitions.
G_ParseMapInfo: Load map definitions.
Texman.Init: Init texture manager.
ParseTeamInfo: Load team definitions.
LoadActors: Load actor definitions.
script parsing took 116.11 ms
Brightmap 'Brightmaps/Doom/BEXPB0.png' not found in texture 'BEXPB0'
R_Init: Init Doom refresh subsystem.
DecalLibrary: Load decals.
M_Init: Init menus.
P_Init: Init Playloop state.
ParseSBarInfo: Loading custom status bar definition.
D_CheckNetGame: Checking network game status.
**** DIED WITH FATAL ERROR:
BindToPort: EADDRINUSE
Is there a solution to fix the problem?.
Also, using the command
which ip address do I usegzdoom.exe -join ip address
a. the ip address of the join computer
b. the ip address of the host computer