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Multiple songs in the same map: is it possible?

Posted: Sat Dec 10, 2022 3:29 pm
by DuoDynamo2
I was wondering if it's possible to have different parts of the same map play different songs.

For example, MAP30 from Doom II (Icon of Sin) has two main sectors:

Sector A: The room where the player first spawns, with all the weapons, ammo, the megasphere and the teleporter.
Sector B: The main room housing the Icon of Sin itself.

Is it possible to assign a different song for each of these sectors?

Thanks in advance.

Re: Multiple songs in the same map: is it possible?

Posted: Sat Dec 10, 2022 4:06 pm
by Gez
You can use a script that calls SetMusic (or LocalSetMusic) or use MUSINFO + music changers.

Re: Multiple songs in the same map: is it possible?

Posted: Fri Jan 06, 2023 2:08 pm
by Darkcrafter
check out my hell reanaissance mapset, it has exactly what you want via setmusic scripts, the easiest example starts at map08 when you cross the first gate.

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