dynamic lights

Moderator: Raze Developers

carmatic
Posts: 1
Joined: Sat Nov 12, 2022 11:18 pm

dynamic lights

Post by carmatic »

Are the coloured lights from DN3D World Tour going to be added? Also, what about the normal mapping for sprites and textures which work together with dynamic lights
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mjr4077au
Posts: 829
Joined: Sun Jun 16, 2019 9:17 pm
Graphics Processor: nVidia with Vulkan support
Location: Gosford NSW, Australia

Re: dynamic lights

Post by mjr4077au »

It's on the agenda. We're right at the tail end of a major refactor of all the games which will make them better to build upon. Once the boring foundational stuff has been completed, the fun stuff can begin.
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49090
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: dynamic lights

Post by Graf Zahl »

Dynamic lights are the next thing on the roadmap, to be precise, once 1.6 is out. Keep in mind that Raze uses GZDoom's lighting system, so things *may* look a little bit different.
CacoTwoShoes
Posts: 18
Joined: Mon Nov 07, 2022 4:08 am

Re: dynamic lights

Post by CacoTwoShoes »

Just any kind of dynamic lights attached to muzzle flashes and explosions would be extremely cool!
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49090
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: dynamic lights

Post by Graf Zahl »

When the time is ready.

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