Doom multiplayer scene status

Talk about multiplayer ZDoom games here.
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Borg
Posts: 56
Joined: Sun Jun 22, 2008 12:00 am

Doom multiplayer scene status

Post by Borg »

Howdy. I see that defrag punches a lot of ZDOOM forks here and there.
LZDoom, RZDoom, ZZDoom, etc etc.

I wonder, do you people play all those forks and mods you develop alone?
Or there is some underground Doom multiplayer scene I am not aware of ;)

Doom multiplayer is fun, Coop, DM.. some weird mods as well.

I was long Skulltag player and later Zandronum player, until it pretty much died.
I wonder if its really the end?
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StrikerMan780
Posts: 486
Joined: Tue Nov 29, 2005 2:15 pm
Graphics Processor: nVidia with Vulkan support

Re: Doom multiplayer scene status

Post by StrikerMan780 »

I often wonder the same thing. Like, are there any efforts out there at all for a C/S GZDoom fork, or to catch any of the existing ports up? As far as I know, there's nothing out there that supports ZScript, or even the latest DECORATE. (I had several projects on the go, but I've had to put them on indefinite hold for this reason alone.) I've been out of the loop for a long while now, so I don't know what's going on. (EDIT: Sorry, didn't realize the date on the prior post. I thought it said May 02, 2023. I'm mildly dyslexic.)

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