Final Heretic UDMF conversion question
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Final Heretic UDMF conversion question
When I open it in GZDoom Builder for the sake of carrying out the UDMF part of the conversion, which Hexen Format variant do I open it as? Do I just click "Hexen: Hexen (Hexen Format)" - which I'm assuming is the vanilla Hexen Format - independent of which format the source map was, or do I have to use 1 of the Heretic in Hexen formats listed? If the latter, which is best for a vanilla Heretic Format map converted via wadconv being opened in Builder for the purpose of conversion to UDMF?
Re: Final Heretic UDMF conversion question
I'm kinda confused about why you need to convert to UDMF if you want to stick to vanilla.
If I'm not mistaken, vanilla format is Heretic: Heretic (Doom format), while GZDoom: Heretic (UDMF) is in case you want to use GZDoom fancy features like fog or dynamic lightings. As far as I understand, not really sure that qualifies as vanilla, though I'd happily be proven wrong by more experienced users.

If I'm not mistaken, vanilla format is Heretic: Heretic (Doom format), while GZDoom: Heretic (UDMF) is in case you want to use GZDoom fancy features like fog or dynamic lightings. As far as I understand, not really sure that qualifies as vanilla, though I'd happily be proven wrong by more experienced users.
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Re: Final Heretic UDMF conversion question
OP never said they wanted to stick to vanilla, they're trying to convert a vanilla Heretic map to UDMF while converting things like line actions too, instead of having to put them back in manually.RKD wrote:I'm kinda confused about why you need to convert to UDMF if you want to stick to vanilla. :?
If I'm not mistaken, vanilla format is Heretic: Heretic (Doom format), while GZDoom: Heretic (UDMF) is in case you want to use GZDoom fancy features like fog or dynamic lightings. As far as I understand, not really sure that qualifies as vanilla, though I'd happily be proven wrong by more experienced users.
@OP: I believe ZWADCONV always converts to ZDoom's version of the Hexen format, so you'd want to enable the "ZDoom: Heretic (Hexen Format)" configuration in UDB, then change the map's configuration to "ZDoom: Heretic (UDMF)" (or whatever you'd like) in the Map Options (F2) window.
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Re: Final Heretic UDMF conversion question
So, you are still struggling with the conversion issue.
Maybe this step by step example to convert a Heretic Heretic(Doom) format pwad into a GZDoom Heretic(UDMF) format pwad will help.
The Heretic pwad used is KNT_KEEP.WAD from H!Zone (see below), author unknown.


1.Convert from original format to Hexen format
a. You need to download https://zdoom.org/files/utils/utils0509 ... tils050999 and
extract the file ZWADCONV.exe.
b. For ease of operation you might want to create a batch file, eg convert .bat, such as this

2. The pwad after the conversion to Hexen format


3. Convert from Hexen format to UDMF
a. Open KNT_KEEP_conv.WAD with UDB r3949.
b. Make sure that the correct mapping format is selected

c. Press F2 and select the mapping format GZDoom Heretic (UDMF)

and press OK.
d. The map is now in UDMF format.



Maybe this step by step example to convert a Heretic Heretic(Doom) format pwad into a GZDoom Heretic(UDMF) format pwad will help.
The Heretic pwad used is KNT_KEEP.WAD from H!Zone (see below), author unknown.


1.Convert from original format to Hexen format
a. You need to download https://zdoom.org/files/utils/utils0509 ... tils050999 and
extract the file ZWADCONV.exe.
b. For ease of operation you might want to create a batch file, eg convert .bat, such as this

2. The pwad after the conversion to Hexen format


3. Convert from Hexen format to UDMF
a. Open KNT_KEEP_conv.WAD with UDB r3949.
b. Make sure that the correct mapping format is selected

c. Press F2 and select the mapping format GZDoom Heretic (UDMF)

and press OK.
d. The map is now in UDMF format.

