Happens in 4.7.0 and g4.8pre-28-gbc75dc056 (both 32-bit)
Windows 10, some old but not totally ancient integrated Intel thing.
Works fine in OpenGL.
To replicate:
Load some recent build of Hideous Destructor:
https://codeberg.org/mc776/hideousdestr ... d659bb29e8
Start a game.
Type "give HDBlurSphere" in the console.
Attempt to use said blursphere.
Expected: your view should turn into this washed-out desaturated pixelated mess.
Actual: crash to desktop. Crash report attached. Updated crash report below.
The point in HD where the camera texture is loaded: https://codeberg.org/mc776/hideousdestr ... re.zs#L306
The shader: https://codeberg.org/mc776/hideousdestr ... aturate.fp
[4.7.0] crash to desktop when loading shader + cameratexture
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Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
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[4.7.0] crash to desktop when loading shader + cameratexture
Last edited by Matt on Tue Nov 30, 2021 1:16 am, edited 2 times in total.
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Re: [4.7.0] crash to desktop when loading shader + cameratex
Thanks, should be fixed here:
https://github.com/coelckers/gzdoom/pull/1511
It will just load the default shader in this case so the image will not be as designed but it won't crash out at least.
https://github.com/coelckers/gzdoom/pull/1511
It will just load the default shader in this case so the image will not be as designed but it won't crash out at least.
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Re: [4.7.0] crash to desktop when loading shader + cameratex
Just tried latest devbuild (gzdoom-x64-g4.8pre-77-g01b825b18), still crashes.
EDIT: deleted attached crash log pending trying this again...
EDIT: deleted attached crash log pending trying this again...
Last edited by Matt on Tue Nov 30, 2021 10:12 pm, edited 1 time in total.
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Re: [4.7.0] crash to desktop when loading shader + cameratex
Currently devbuilds are down, the last one is from 14th and it was fixed later.