[1.1.2 /SW] shadows are sprite-colored

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[1.1.2 /SW] shadows are sprite-colored

Post by Guest »

Shadows under monsters are colored just like the sprites, instead of being a dark transparent shape.

Happens both in opengl and vulkan with the new renderer.
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mjr4077au
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Joined: Sun Jun 16, 2019 9:17 pm
Graphics Processor: nVidia with Vulkan support
Location: Gosford NSW, Australia

Re: [1.1.2 /SW] shadows are sprite-colored

Post by mjr4077au »

This is no longer an issue now in the current codebase.

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