I was playing RR Sucking on Grits expansion today and found out that the ripsaw seems to have the DN3D Expander mode or something, because when I pressed 7 another time while equipping the ripsaw, I switched to another ripsaw with 0 ammo and then the game switched me back to the regular ripsaw.
Unless the Sucking on Grits expansion really does have alternate ammo for the ripsaw, is this some Duke code "leaking" to RR? I've never played the expansion before, so I don't know.
[0.7.3 RR] Ripsaw has Duke's "Expander" mode?
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Re: [0.7.3 RR] Ripsaw has Duke's "Expander" mode?
That weapon has a second mode, but it does not use ammo. What it does is using that thing as a melee weapon with a rotating sawblade. Maybe there's a checking bug that makes it go away immediately.
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Re: [0.7.3 RR] Ripsaw has Duke's "Expander" mode?
Just tested it and that secondary weapon appears to work as intended.