Goldenflare5643 wrote:Does LZDoom use the same opengl version as GZDoom?
It targets OpenGL 2.1 primarily and the software renderer on DX9.
However, In a
recent comment Frag did mention it also supports OpenGL 3.3 with broken drivers, but this is
not the main target of LZDoom. LZDoom (Legacy ZDoom) targets lower end GPU hardware first and formost.
GZDoom minimally needs OpenGL 3.3 but ideally loves Vulkan or OpenGL 4.5.
@Dr.Frag thanks for this release, this is the build i am going to use for my Doom adventures from now on.
EDIT:
Goldenflare5643 wrote:drfrag wrote:It's the old renderer with later additions plus D3D for software.
Whats d3d?
Short for Direct3D. Its part of the DirectX component base.