I've uploaded a 3.8.2a patch to fix NashGore 1.0 and other mods, it was unfortunately released after 3.8.2.
It adds the dummy OptionFont() function and derivatives plus DrawOptionText(). Just extract to your installation folder and overwrite the gzdoom.pk3 file.
I suggest you to just do a complete new release, no matter how small the fix is. If you are dead set to make a patch, you can use GitHub releases for this. Apparently, Amazon cloud is better than most of file hosting services.
I think it's better to just add a patch as long as it's part of the release, technically it's not a bug and the executable it's not affected.
It's not worth creating a different branch and doing another release from there, even just updating the packages would screw the download numbers and mean the source would not match the release. It's just a compatibility fix.
I didn't know you were uploading the releases to GitHub, i think Rachael herself suggested using FTP some time ago. BTW wrong branch but since the tags were not created from GitHub it doesn't matter. I always upload my stuff to GitHub.
What precisely do you want? The localization system on older devices?
If that is the case, I'm sorry but it won't happen unless you find a developer investing time there.
Keep in mind that the Vintage build has been discontinues in favor of LZDoom which goes even further back in history because it was no longer possible to keep it in sync with the mainline.
TaporGaming wrote:The Vintage version doesn't support a Vulkan version
If your graphics hardware is Vulkan capable, why don’t you use GZDoom 4.x?
The sole reason of Vintage build is to run it on old hardware that doesn’t support modern OpenGL and Vulkan.