I tried to use an Actor Mover to have a monster walk along some Interpolation Points.
However, all they did was move along the path without having them walk. They just magically float along the path without walking.
What can I do to fix this, so they walk along the path rather than just move along without their walking animation?
Question About Walking Actors Along Paths With Actor Movers
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)
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NiTROACTiVE
- Posts: 48
- Joined: Sun Jan 13, 2019 12:02 am
- Location: United States
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Blue Shadow
- Posts: 5046
- Joined: Sun Nov 14, 2010 12:59 am
Re: Question About Walking Actors Along Paths With Actor Mov
Would [wiki]Thing_SetGoal[/wiki] be better, instead?
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NiTROACTiVE
- Posts: 48
- Joined: Sun Jan 13, 2019 12:02 am
- Location: United States
Re: Question About Walking Actors Along Paths With Actor Mov
Yes that would be. Thank you.Blue Shadow wrote:Would [wiki]Thing_SetGoal[/wiki] be better, instead?