Code: Select all
TNT1 A 0 A_JumpIf(z<=floorz,"Spawn_Floor")Code: Select all
TNT1 A 0 A_JumpIf(z<=floorz,"Spawn_Floor")Code: Select all
TNT1 A 0 A_JumpIf(pos.z<=floorz,"Spawn_Floor");Code: Select all
TNT1 A 0 A_JumpIf(pos.z>=ceilingz,"Spawn_Ceiling");
TNT1 A 0 A_JumpIf(pos.z==ceilingz,"Spawn_Ceiling");