A_LookEx - LOF_NOJUMP

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Boondorl
Posts: 195
Joined: Wed Jul 11, 2018 10:57 pm

A_LookEx - LOF_NOJUMP

Post by Boondorl »

Can someone explain the actual use of this? It seems useful for what I need to do but I'm not sure how to use it. I'm currently calling it in an anonymous function in standard decorate.
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
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Joined: Sat Jul 19, 2003 10:19 am
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Re: A_LookEx - LOF_NOJUMP

Post by Graf Zahl »

That flag prevents the monster from engaging its target - it is meant for acquiring something to attack but not outright awaken when it finds something.

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