There was a DOOM mod in the style of Super Mario 64 that featured an intro detailing the events of what happened before the game begins. It had a bunch of still images show in succession and text telling the story. I need this for my game but am having serious trouble pulling this off. Can someone help me please?
Thanks in advance.
Creating an intro (similar to the Golden Coins mod)
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)
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Hidden Hands
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TDRR
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Re: Creating an intro (similar to the Golden Coins mod)
Use an ACS script to display images via HUDMessages, if you need help structuring ACS scripts, read this.
To create a graphic lump, get a PNG of whatever you want to display and put it in a folder titled "graphics" in your .pk3 file, try to give it a 8-letter name but i'm not 100% sure if that's necessary.
If there's something you didn't understand, just ask.
To create a graphic lump, get a PNG of whatever you want to display and put it in a folder titled "graphics" in your .pk3 file, try to give it a 8-letter name but i'm not 100% sure if that's necessary.
If there's something you didn't understand, just ask.
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Hidden Hands
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Re: Creating an intro (similar to the Golden Coins mod)
I'm not sure about this pk3 thing. I've never used them... only wads. Do I have to have pk3 format?
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TDRR
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Re: Creating an intro (similar to the Golden Coins mod)
Okay, then just put the png files in the root of your .wad file. You should really make the jump to PK3 as it has advantages over the old wad format.Hidden Hands wrote:I'm not sure about this pk3 thing. I've never used them... only wads. Do I have to have pk3 format?
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TheMightyHeracross
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Re: Creating an intro (similar to the Golden Coins mod)
There's nothing wrong with WADs, if you're comfortable with that then go ahead. Pk3s do tend to be neater, however.
Also, for intros you might be thinking of a [wiki]TITLEMAP[/wiki]. In that map you could execute scripts to print messages and things to the screen like TDRR said,
Also, for intros you might be thinking of a [wiki]TITLEMAP[/wiki]. In that map you could execute scripts to print messages and things to the screen like TDRR said,
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Enjay
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Re: Creating an intro (similar to the Golden Coins mod)
One of the things I like about using a PK3 is that you don't have to use them while working on a big project unti the end. You can put everything in a folder using the same directory structure as a PK3 and load the folder into GZDoom. This makes it easy to access and edit any files that you create. When you're done you can just zip up the contents of the folder at the end and distribute it as a PK3.