GZDoom Crash almost every single time

Bugs with GZDoom Vintage builds. Same rules apply as with all other bug reports fora.

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DXGG
Posts: 8
Joined: Tue Nov 13, 2018 6:52 pm

GZDoom Crash almost every single time

Post by DXGG »

So, to start off, my pc is an atomic toaster, Has Intel HD Graphics, and cannot open the newer GZDoom versions, so i use the vintage version.
But almost every single time i load a new map the game crashes. EVERY. SINGLE. TIME.

It says this:
Code: C0000005 (Access Violation - tried to read address 0000006C)
Address: 7365A6B1


Please help. :cry:
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wildweasel
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Re: GZDoom Crash almost every single time

Post by wildweasel »

We need more information. Is there more to the message? Is there a crash report to save? What are the full specs of your computer?
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Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
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Re: GZDoom Crash almost every single time

Post by Graf Zahl »

That address looks like it's inside the graphics driver. So there may be a deeper problem.
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drfrag
Vintage GZDoom Developer
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Location: Spain

Re: GZDoom Crash almost every single time

Post by drfrag »

You could try disabling render buffers ('gl_renderbuffers 0' in the console).
DXGG
Posts: 8
Joined: Tue Nov 13, 2018 6:52 pm

Re: GZDoom Crash almost every single time

Post by DXGG »

wildweasel wrote:We need more information. Is there more to the message? Is there a crash report to save? What are the full specs of your computer?
My specs:

Windows 8 Pro 64-bit, Intel HD graphics and Intel(R) Celeron(R) CPU B800 @ 1.50GHz (2 CPUs), ~1.5GHz

And yes, there is a report so save
https://pastebin.com/A6WC6Kfr
DXGG
Posts: 8
Joined: Tue Nov 13, 2018 6:52 pm

Re: GZDoom Crash almost every single time

Post by DXGG »

drfrag wrote:You could try disabling render buffers ('gl_renderbuffers 0' in the console).

Sadly, didn't work.
DXGG
Posts: 8
Joined: Tue Nov 13, 2018 6:52 pm

Re: GZDoom Crash almost every single time

Post by DXGG »

Graf Zahl wrote:That address looks like it's inside the graphics driver. So there may be a deeper problem.


What do you mean?
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drfrag
Vintage GZDoom Developer
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Location: Spain

Re: GZDoom Crash almost every single time

Post by drfrag »

HD Graphics 2000, OpenGL 3.1? I think this is a graphics driver problem.
Do you have the latest driver installed? If so you could try LZDoom and hope it won't crash, if not update your driver.
DXGG
Posts: 8
Joined: Tue Nov 13, 2018 6:52 pm

Re: GZDoom Crash almost every single time

Post by DXGG »

I tried using QZDoom and it crashed less, i have updated my drivers recently, though i updated them using the windows function, i will try and update them from the Intel site

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