I'm here cos I have a big problem which made me to lose a huge amount of time so far.
I am trying to modify a mod, in particular I am referring to the UDV visor mod.
I installed Slade and ACC compiler and I tried to simply change a number in one of the ACS source file contained inside the .pk3 mod file.
I compiled it and I actually saw that my actions modified the byte-size of the object file associated to the source file I was editing.
I saved all in a new .pk3 file and loaded it with GZDoom but I noticed that my modification didn't show up during gameplay. Actually even big modifications that simply HAVE to do something don't create any effect in game.
I'm sure the problem isn't in my understanding of the language since I am pretty used to C++. The problem lays on how I re-pack everything in the .pk3 file or something like that.
No tutorial are avaiable that explain how to create a .pk3 archive which uses ACS script so I can't do the task alone, I need your help, please
