Disable Verticle autoaim for mod?

Ask about ACS, DECORATE, ZScript, or any other scripting questions here!

Moderator: GZDoom Developers

Forum rules
Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.

Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)
User avatar
Graaicko
Posts: 532
Joined: Tue Jun 17, 2014 11:22 pm
Graphics Processor: nVidia (Legacy GZDoom)

Disable Verticle autoaim for mod?

Post by Graaicko »

So in Zdoom. I've always disliked the Autoaim with the mouse and keyboard controls. It's just goofy imo. And I've disabled the normal autoaim feature in my Shadow Elite mod to make aiming somewhat realistic within the GZDoom engine. I guess there are two kinds of auto aim. Horizontal and vertical. When you aim completely down and fire it still hits an enemy that is higher up. I want to disable this feature.
User avatar
Matt
Posts: 9696
Joined: Sun Jan 04, 2004 5:37 pm
Preferred Pronouns: They/Them
Operating System Version (Optional): Debian Bullseye
Location: Gotham City SAR, Wyld-Lands of the Lotus People, Dominionist PetroConfederacy of Saudi Canadia

Re: Disable Verticle autoaim for mod?

Post by Matt »

What I normally do is to ignore all the player attack functions and just spawn the projectile and give it velocity based only on the player's pitch and angle (and velocity if one wants to get all frame-of-reference-y).

I haven't thought about autoaim in years.
User avatar
Graaicko
Posts: 532
Joined: Tue Jun 17, 2014 11:22 pm
Graphics Processor: nVidia (Legacy GZDoom)

Re: Disable Verticle autoaim for mod?

Post by Graaicko »

well its a hitscan weapon. but i might make all my weapons fire a tracer type projectile in the future.
User avatar
Matt
Posts: 9696
Joined: Sun Jan 04, 2004 5:37 pm
Preferred Pronouns: They/Them
Operating System Version (Optional): Debian Bullseye
Location: Gotham City SAR, Wyld-Lands of the Lotus People, Dominionist PetroConfederacy of Saudi Canadia

Re: Disable Verticle autoaim for mod?

Post by Matt »

I think LineAttack works for that as well.
User avatar
wildweasel
Posts: 21706
Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): A lot of them
Graphics Processor: Not Listed

Re: Disable Verticle autoaim for mod?

Post by wildweasel »

Graaicko wrote:So in Zdoom. I've always disliked the Autoaim with the mouse and keyboard controls. It's just goofy imo. And I've disabled the normal autoaim feature in my Shadow Elite mod to make aiming somewhat realistic within the GZDoom engine. I guess there are two kinds of auto aim. Horizontal and vertical. When you aim completely down and fire it still hits an enemy that is higher up. I want to disable this feature.
I would advise against it; users like myself occasionally like to play with gamepads or non-mouse devices (especially keep in mind people who use Delta Touch or devices like the GPD Win 2) may have autoaim enabled, even slightly, for its original purpose: to assist in aiming.

The only legit use I can think of for disabling autoaim entirely is on weapons like grenade launchers, where autoaim can have unintentionally lethal side-effects.

Return to “Scripting”