In most cases in Strife, conversations have an image showing the character that you are speaking to. The image is shown unblurred but the background world (visible beyond the edges of the character picture) is blurred - this looks great and focuses attention on the picture and the text.

However, if there isn't a character picture, the actor in the conversation just turns to face the camera and the dialogue is overlaid on the world. This is fine but if menu blur is active, the background world is blurred and so you are speaking to a blurred mess.

versus

(and that's on the lowest blur setting)
Would there be any way of having an option not to blur in such a situation (either via the dialogue definition or the general options)?