- Windows 64-bit
- Windows 32-bit
- Ubuntu Mate 16.04 (ARM v7 Hard Float, Raspberry Pi)
- Ubuntu 64-bit
- Ubuntu 32-bit
- mac OS
Release Notes
- fixed: redirect script access to the compatflags CVARs to their internal shadow variables. This is needed so that MAPINFO settings for these flags don't get ignored.
- fixed: flag CVars in ZScript referenced wrong addresses
- fixed: ZScript used the wrong variable for compatflags2.
- fixed: remove ARM specific gl_es definition since it's not even really much different from the main line definition, anyhow
- fixed generation of brightmaps for sprites. This forgot to take the added empty border for filtering improvement into account.
- fixed ADynamicLight's shadowmap index must be reset when loading a savegame.
- fixed portal restoration on revisiting level in hub. - Added function to FLevelLocals to test if map is being reentered
- fixed crash with GL 3.x and fixed colormap active.