Moderator: GZDoom Developers
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Graf Zahl
- Lead GZDoom+Raze Developer

- Posts: 49194
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Post
by Graf Zahl »
Download Here
Major Highlights
- Fixed detection of .ipk7 custom IWADs
- Restored vanilla behavior of lightning for original Hexen
- Added loading of ZSDF lumps by full paths
- disabled the survey code.
- Exports P_ActivateLine to ZScript (along with constants for activation type)
- Increased size of the savegame comment area.
Full List
- Forbade dynamic array as the return type of a function
- Fixed detection of .ipk7 custom IWADs
- Reintroduced discarding of custom IWAD duplicates
- Updated zlib to 1.2.11
- Fixed potential crash on usage of Mystic Ambit Incant
- Fixed crash when vid_setmode CCMD is used from command line
- Restored vanilla behavior of lightning for original Hexen
- Fix mid texture rendering for self-referencing sector lines
- Added zero initialization of implicit dynamic array items
- Added loading of ZSDF lumps by full paths
- Added message for absent explicitly referenced dialog file
- disabled the survey code.
- Exports P_ActivateLine to ZScript (along with constants for activation type)
- Separated P_ActivateLine ZScript export into two functions, one with and one without a vector parameter.
- Increased size of the savegame comment area.
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Rachael
- Posts: 13854
- Joined: Tue Jan 13, 2004 1:31 pm
- Preferred Pronouns: She/Her
Post
by Rachael »
Graf we need the tag to do the official source zip and builds for other OS's.
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Rachael
- Posts: 13854
- Joined: Tue Jan 13, 2004 1:31 pm
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Post
by Rachael »
Source and Pi build uploaded.
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Matt
- Posts: 9696
- Joined: Sun Jan 04, 2004 5:37 pm
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- Operating System Version (Optional): Debian Bullseye
- Location: Gotham City SAR, Wyld-Lands of the Lotus People, Dominionist PetroConfederacy of Saudi Canadia
Post
by Matt »
Any particular reason for renumbering the ZScript version to 3.3[.0]?
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Graf Zahl
- Lead GZDoom+Raze Developer

- Posts: 49194
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Post
by Graf Zahl »
Was it renamed? It has been 3.3 since version 3.3.0, hasn't it?
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Rachael
- Posts: 13854
- Joined: Tue Jan 13, 2004 1:31 pm
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by Rachael »
I think he's referring to this line:
https://github.com/coelckers/gzdoom/blo ... sion.h#L61
This blocks him from labeling his scripts as "version 3.3.2".
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Graf Zahl
- Lead GZDoom+Raze Developer

- Posts: 49194
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Post
by Graf Zahl »
3.3.1 and 3.3.2 are both point releases that do not change anything significant, so they got no new scripting version.
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Matt
- Posts: 9696
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- Operating System Version (Optional): Debian Bullseye
- Location: Gotham City SAR, Wyld-Lands of the Lotus People, Dominionist PetroConfederacy of Saudi Canadia
Post
by Matt »
I've always assumed it would be tracking the release number and I've just been doing that, only with this version did I get any error message.
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Rachael
- Posts: 13854
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Post
by Rachael »
IAxx Ubuntu and Mac builds posted.
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Rachael
- Posts: 13854
- Joined: Tue Jan 13, 2004 1:31 pm
- Preferred Pronouns: She/Her
Post
by Rachael »
GZDoom 3.3.x post-mortem download stats:
