Console command to open intermission screen?
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Before asking on how to use a ZDoom feature, read the ZDoom wiki first. If you still don't understand how to use a feature, then ask here.
Please bear in mind that the people helping you do not automatically know how much you know. You may be asked to upload your project file to look at. Don't be afraid to ask questions about what things mean, but also please be patient with the people trying to help you. (And helpers, please be patient with the person you're trying to help!)
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Console command to open intermission screen?
Is there a console command that opens a specific intermission screen? I've made a intermission screen in MAPINFO which i want to be able to go directly to, without having to end a level first.
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Re: Console command to open intermission screen?
changemap CCMD switches to intermission screen but you need to specify the next map explicitly, i.e. changemap map02.
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Re: Console command to open intermission screen?
I think I've asked the question wrong._mental_ wrote:changemap CCMD switches to intermission screen but you need to specify the next map explicitly, i.e. changemap map02.

I want to open a screen just like the monster cast call after MAP30.
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Re: Console command to open intermission screen?
"FinishGame"
Also "Special Exit_Normal 0" can do the same thing _mental_ said without a map number, it simply goes to the next map.
Also "Special Exit_Normal 0" can do the same thing _mental_ said without a map number, it simply goes to the next map.
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Re: Console command to open intermission screen?
Hmm, still not exactly what I'm looking for. FinishGame takes me to the normal intermission screen, then a text screen and THEN the roster. Also, it of course crashes the game if typed before starting a new game.Rachael wrote:"FinishGame"
Also "Special Exit_Normal 0" can do the same thing _mental_ said without a map number, it simply goes to the next map.
I've tried using " map "roster" ", but since the cast screen I've made isn't a level, so that doesn't work.
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Re: Console command to open intermission screen?
Please report all crashes using the bug forums - even seemingly pointless ones like this. (I am already fixing it, though)
There is no way to activate the roster without using FinishGame or ... finishing a game.
There is no way to activate the roster without using FinishGame or ... finishing a game.
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- Vintage GZDoom Developer
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Re: Console command to open intermission screen?
Now i see a conflict on master, _mental_ already fixed it a few hours ago. 

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Re: Console command to open intermission screen?
Ugh I didn't see that.
There is no conflict though, except two commits with similar messages that do different things.
There is no conflict though, except two commits with similar messages that do different things.