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Invulnerability maps as powerup colors

Posted: Mon Mar 21, 2005 2:03 pm
by Graf Zahl
There should be an option that explicitly allows to specify the 2 invulnerability colormaps as parameters for the PowerupColor property of inventory items.

Currently this only supports real blending values and the colormaps are restricted to the game they originate from.

Posted: Mon Mar 21, 2005 2:35 pm
by Enjay
I like this suggestion. I've missed being able to change the invulnerability powerup colormap (with and old inkworks WAD I made) ever since Zdoom stopped supporting such changes. This alternative and enhancement would be very welcome. :yup:

58

Posted: Tue Mar 22, 2005 7:38 am
by Cutmanmike
Arr, the whiteness gives me a headache (thankyou PSX doom :evil: )