a good friend of mine released his UD episode called visions of eternity, that he started sometime in late 1999 or something. anyway, the levels are simple & straight to the point, no that they are empty, detail-less, but not the insanely detailed ones either. gameplay is again, straight to the point as in shoot & run until you find the exit.
he posted about it on the doomworld forums, but i thought i'd write about it here since it be awesome to see more people know about it. unless a lot of you do visist the dw forums, then you probably already know.
http://kotogoto.com/games_doom.php <-- link has screenshots & the download.
its a zdoom project, but zdoom is only used for mapinfo & a new map numbering [e5m#] - so if i'm posting this in the wrong place, then ridicule me to no end.
Visions of Eternity - Ultimate Doom Episode
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Max Dickings
- Posts: 226
- Joined: Thu Feb 28, 2013 12:27 am
Re: Visions of Eternity - Ultimate Doom Episode
Haha at first I was like "Man, this has some weird graphical errors..."
Then I saw it was for Ultimate Doom. Whoops
Then I saw it was for Ultimate Doom. Whoops
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dochist
- Posts: 212
- Joined: Fri Jul 02, 2004 1:20 am
Re: Visions of Eternity - Ultimate Doom Episode
yes! haha. it happens to me a lot too. sometimes by mistake y choose heretic when its a d2 map 
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Endless123
- Posts: 1560
- Joined: Wed Aug 28, 2013 1:36 pm
Re: Visions of Eternity - Ultimate Doom Episode
Normally what's runs well on ZDoom also runs well with GZDoom.
As for the wad I'd say it's a really good one. As you mentioned in your first post, it doesn't have fancy graphics but the maps are well done and enemies aren't overwhelming or too many at once. I like that kind of wads and i recommend it (so far i've played 2 maps and i love it
)
Thanks for bringing this wad to our attention
As for the wad I'd say it's a really good one. As you mentioned in your first post, it doesn't have fancy graphics but the maps are well done and enemies aren't overwhelming or too many at once. I like that kind of wads and i recommend it (so far i've played 2 maps and i love it
Thanks for bringing this wad to our attention
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Gez
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- Posts: 17946
- Joined: Fri Jul 06, 2007 3:22 pm
Re: Visions of Eternity - Ultimate Doom Episode
You can put a [wiki]GAMEINFO[/wiki] lump to let ZDoom automatically choose the correct IWAD.dochist wrote:yes! haha. it happens to me a lot too. sometimes by mistake y choose heretic when its a d2 map
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dochist
- Posts: 212
- Joined: Fri Jul 02, 2004 1:20 am
Re: Visions of Eternity - Ultimate Doom Episode
thats good to know, will tell him about that before he uploads it to the idgamers archive. thanks.Gez wrote:You can put a [wiki]GAMEINFO[/wiki] lump to let ZDoom automatically choose the correct IWAD.dochist wrote:yes! haha. it happens to me a lot too. sometimes by mistake y choose heretic when its a d2 map