[Request]Cleaned up Heretic 2 model rip.

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Killar
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[Request]Cleaned up Heretic 2 model rip.

Post by Killar »

Please clean up this model rip for me:
sparta4.png
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Last edited by Killar on Sun Oct 03, 2010 6:13 am, edited 1 time in total.
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SoulCrow
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Re: [Request]Clean up this Heretic2 model rip.

Post by SoulCrow »

You should probably ask more politely rather than just saying "I need this done, I need that done" otherwise nobody is going to pay any attention.
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.+:icytux:+.
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Re: [Request]Cleaned up Heretic 2 model rip.

Post by .+:icytux:+. »

what the fuck is that?

can you be more specific as to how you want it to look?
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Killar
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Re: [Request]Cleaned up Heretic 2 model rip.

Post by Killar »

It's a Heretic 2 Sidhe Shrine.

I want it to look like it is a Heretic sprite.
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Doomfreak
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Re: [Request]Cleaned up Heretic 2 model rip.

Post by Doomfreak »

IT_IS_SPARTA!.png
Here,I combined some heretic keys and then greyscaled it,this was the result. ^
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Killar
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Re: [Request]Cleaned up Heretic 2 model rip.

Post by Killar »

That would work for a powerup I'm going to make, but I also want a sprite of the shrines.(From the model rip) I went through a lot of trouble getting it like that, but I want to use it as a shrine too.
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neoworm
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Re: [Request]Cleaned up Heretic 2 model rip.

Post by neoworm »

How did you managed to view Heretic 2 models? I tought there is no software availible to open its format.
Gez
 
 
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Re: [Request]Cleaned up Heretic 2 model rip.

Post by Gez »

The problem with using a sprite for the shrines is that they're big static models. (Taller, wider than the player.) They are going to look bad if they're full scale. Sprites don't work well for large things (even the spiderdemon is pushing it), and they work even more poorly for static things.
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Ichor
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Re: [Request]Cleaned up Heretic 2 model rip.

Post by Ichor »

In this case, you're better off using a few 3d floors in GZDoom to make the shrine.

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