- Fixes the bug that prevented you from switching weapons after respawning in multiplayer.
- Fixes a performance regression introduced in 2.3.0.
- Adds support for zip/pk3 files with LZMA and BZip2 compression. (7-Zip is one program that can create such files.)
- Addresses a few other niggles.
ZDoom 2.3.1 released
Moderator: GZDoom Developers
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ZDoom 2.3.1 released
ZDoom has been updated to version 2.3.1. This version:
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Re: ZDoom 2.3.1 released
Very nietzsche. 

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Re: ZDoom 2.3.1 released
Also, I wanted to make this the "π Edition" due to the date, but that's not 8-bit ASCII, so it wouldn't work. 

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Re: ZDoom 2.3.1 released
Also, you'd be 6 years too early, 7 if you decided to round.
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Re: ZDoom 2.3.1 released
Not if you only included two decimal places.
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Re: ZDoom 2.3.1 released
Then you'd have to deal with the picky ones. Like yours truly, for instance. 

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Re: ZDoom 2.3.1 released
At least all the niggles are out. The broken multiplayer I could deal with but niggles just drive me straight up the wall.
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Re: ZDoom 2.3.1 released
randy wrote:Also, I wanted to make this the "π Edition" due to the date,
Only for Americans...

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Re: ZDoom 2.3.1 released
Yay! It's nice to see a new version out. 

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Re: ZDoom 2.3.1 released
You could have made it version 2.3.14159...randy wrote:Also, I wanted to make this the "π Edition" due to the date, but that's not 8-bit ASCII, so it wouldn't work.
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Re: ZDoom 2.3.1 released
That's great. 

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Re: ZDoom 2.3.1 released
IndeedGraf Zahl wrote:Only for Americans...randy wrote:Also, I wanted to make this the "π Edition" due to the date,

And I though British politicians were idiots

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Re: ZDoom 2.3.1 released
If you want to be renew your faith in the stupidity of British politicians, and in keeping with the derailment from the previous release thread, there is Birmingham abrogating the apostrophe in the possessive case.MartinHowe wrote:And I though British politicians were idiots
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Re: ZDoom 2.3.1 released
Yay again. 

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Re: ZDoom 2.3.1 released
Me and my brother actually found the lack of weapon changing after a death on co-op to be an interesting challenge, and a real incentive to stay alive 
Still, I'm glad its fixed - it'd have been annoying had we have been playing a difficult WAD. Good stuff randy (and all other contributors!)

Still, I'm glad its fixed - it'd have been annoying had we have been playing a difficult WAD. Good stuff randy (and all other contributors!)
