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Updated ACC for WadAuthor users
Posted: Wed Jan 21, 2009 11:00 pm
by randi
Now that I'm starting to get my system back in order, here's
a build of ACC 1.47 that works with WadAuthor (and ZETH, but does anybody still use that?).
Re: Updated ACC for WadAuthor users
Posted: Wed Jan 21, 2009 11:02 pm
by randi
I also feel compelled to mention that compiling using DJGPP under DOSBox is painfully slow. At least ACC is small, so the pain is bearable.
Re: Updated ACC for WadAuthor users
Posted: Wed Jan 21, 2009 11:30 pm
by skadoomer
I kinda wondered why zeth was still on the downloads page since almost all level editing is done through either doom builder or wadauthor (and to a lesser extent deepsea and slade).
Re: Updated ACC for WadAuthor users
Posted: Thu Jan 22, 2009 8:41 am
by Chris
AFAIK, ZETH was one of the few editors for ZDoom that could be made to work on Linux (with heavy patching). At least, it was back when I was working on it. Nowadays, there's probably some other editors that have gotten ported to Linux, and/or work reasonably well under Wine. Still.. being based on the classic DEU, I have a soft spot for it. If only its code was cleaner and more conducive to being worked on..
An editor based on Qt with an OpenGL 3D mode would be nice and portable if done right, but I digress.
Re: Updated ACC for WadAuthor users
Posted: Thu Jan 22, 2009 8:50 am
by Cutmanmike
Pretty sure when DB2 is out all the wauthor users will migrate.
Re: Updated ACC for WadAuthor users
Posted: Thu Jan 22, 2009 9:14 am
by Siggi
Chris wrote:Nowadays, there's probably some other editors that have gotten ported to Linux, and/or work reasonably well under Wine.
Funny enough, not really.
There's Slade, and that's pretty much it. Doom Builder doesn't work so well under wine, and I haven't tried Doom Builder 2 under wine.
Re: Updated ACC for WadAuthor users
Posted: Thu Jan 22, 2009 10:41 am
by Graf Zahl
Cutmanmike wrote:Pretty sure when DB2 is out all the wauthor users will migrate.
It'd be nice if that happened but I somehow doubt it. I think some would rather miss out on UDMF and other new stuff than having to change their workflow.
Re: Updated ACC for WadAuthor users
Posted: Thu Jan 22, 2009 4:48 pm
by Macil
Siggi wrote:Chris wrote:Nowadays, there's probably some other editors that have gotten ported to Linux, and/or work reasonably well under Wine.
Funny enough, not really.
There's Slade, and that's pretty much it. Doom Builder doesn't work so well under wine, and I haven't tried Doom Builder 2 under wine.
Doom Builder works ok for me (not perfectly though) under wine. Try taking a look at the
topic about it at doomworld about setting it up.
Re: Updated ACC for WadAuthor users
Posted: Thu Jan 22, 2009 5:42 pm
by Siggi
I tried it too when I read that thread.
I forget the details, but there were a number of things which didn't work. Hence, didn't work so well. It does work though.
Re: Updated ACC for WadAuthor users
Posted: Mon Jan 26, 2009 8:00 pm
by TOGoS
and ZETH, but does anybody still use that?
I do
Actually, due to the problem of Zeth-has-a-few-annoying-bugs-that-I-can't-fix-because-I've-never-been-able-to-compile-it, I've tried to switch to DoomBuilder on multiple occasions. I always switched back, though, either because DoomBuilder screwed up my map in some weird way, I couldn't get used to the lack of keyboard-navigable menus, or both. Maybe if I need to start using UDMF and DoomBuilder adds a hit-enter-down-down-enter-type-texture-name feature so I don't need to go around pointing-and-clicking dialog boxes all the time I'll finally switch. Until then, it's WinZeth all the way, for me.
All that said, I use a Makefile to do all my ACC compiling and node building outside of Zeth, so whether or not Zeth can call acc.exe doesn't matter to me at all. ^_^
Re: Updated ACC for WadAuthor users
Posted: Tue Jan 27, 2009 3:55 am
by Cutmanmike
Graf Zahl wrote:Cutmanmike wrote:Pretty sure when DB2 is out all the wauthor users will migrate.
It'd be nice if that happened but I somehow doubt it. I think some would rather miss out on UDMF and other new stuff than having to change their workflow.
Well I'm going to

Re: Updated ACC for WadAuthor users
Posted: Wed Jan 28, 2009 1:37 pm
by Juan "JacKThERiPPeR
Don't those kind of compilers still work as command-line programs in XP?

I've tried ACC on XP dragging and dropping the scripts.
Re: Updated ACC for WadAuthor users
Posted: Wed Jan 28, 2009 3:58 pm
by Necromage
I have never had any problems running acc from the command line.
Re: Updated ACC for WadAuthor users
Posted: Wed Jan 28, 2009 6:31 pm
by HotWax
TOGoS wrote:Maybe if I need to start using UDMF and DoomBuilder adds a hit-enter-down-down-enter-type-texture-name feature so I don't need to go around pointing-and-clicking dialog boxes all the time I'll finally switch.
DB2 supports plug-ins, so you can program this in yourself!

Re: Updated ACC for WadAuthor users
Posted: Thu Jan 29, 2009 1:32 am
by Siggi
I clearly haven't woken up properly yet, I read the quote in Hotwax's post as follows...
Maybe if I need to start using UDMF and DoomBuilder adds a hit-up-up-down-down-left-right-left-right-B-A-type-texture-name feature so I don't need to go around pointing-and-clicking dialog boxes all the time I'll finally switch.
But on the bright side I got a laugh.
