Cant run Pwads ?

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com4nch3
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Cant run Pwads ?

Post by com4nch3 »

hi downloading some pwads from wad archive.

using gzdoom latest version but pwads not work with drag and drop.

tried doom1 and doom2 wads. no luck :(

ican see TITLEPIC ,

pwad name is ; la-list928

https://www.wad-archive.com/wad/fffe4ab ... 7b148323f0
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Enjay
 
 
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Re: Cant run Pwads ?

Post by Enjay »

I'm not sure what you are expecting from this WAD. I've had a look inside it and I'm not sure what it is meant to be doing. It doesn't contain any maps, has several music lumps, a SNDINFO lump that defines a bunch of sounds, but doesn't contain the sound files referenced, has a couple of compiled ACS lumps but no source for them (so I can't see what they do) and a bunch of graphics many of which, on their own, don't have any clear purpose.

I looks as if it might be a resource for a bigger project or, perhaps, a mod intended for another project. However, on it's own, I'm not sure that it would do anything particularly meaningful. If you are seeing the titlepic from the WAD, it is loading but, beyond that, there probably isn't much to see.

Also, I notice that one of the graphics mention ZDaemon. So maybe it's intended for that port?
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Redneckerz
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Re: Cant run Pwads ?

Post by Redneckerz »

I just replied to the OP over at DW (OP was advised to make a post here, but that's kinda silly in that regard) and its a ZDaemon wad, likely a mod, by the LA clan.

I only know this because (shulk) i am currently researching these very things (ZDaemon's history, that is).
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Enjay
 
 
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Re: Cant run Pwads ?

Post by Enjay »

Makes sense.
However, it seems to only be a partial mod. There's not enough in the file for it to be doing much on its own. I guess the ACS lumps could be doing *something*. There is a loadacs lump that specifies them but without source, who knows what they do.
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Redneckerz
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Re: Cant run Pwads ?

Post by Redneckerz »

Enjay wrote: Wed Aug 20, 2025 2:21 pm Makes sense.
However, it seems to only be a partial mod. There's not enough in the file for it to be doing much on its own. I guess the ACS lumps could be doing *something*. There is a loadacs lump that specifies them but without source, who knows what they do.
Certainly. ZDaemon mods usually require more things, like skins and so forth. A session usually has some additional downloads.
You probably need the link to the exact session that would play LA Adventure to know, though.
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Kappes Buur
 
 
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Re: Cant run Pwads ?

Post by Kappes Buur »

No luck on my end either.
However, this image seems to depict the scene from MAP01 of Dwango6. In that context it makes sense to assume that la-list928.wad is comparing the score of various sessions.

It is strange though that session 928 is missing from this list.
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Enjay
 
 
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Re: Cant run Pwads ?

Post by Enjay »

Redneckerz wrote: Thu Aug 21, 2025 11:21 am Certainly. ZDaemon mods usually require more things, like skins and so forth. A session usually has some additional downloads.
You probably need the link to the exact session that would play LA Adventure to know, though.
Plus it contains a SNDINFO lump that references sound files not present in the WAD.
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Enjay
 
 
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Re: Cant run Pwads ?

Post by Enjay »

Kappes Buur wrote: Thu Aug 21, 2025 12:45 pm It is strange though that session 928 is missing from this list.
Would this be at all relevant? https://www.doomworld.com/forum/topic/1 ... -reloaded/
The wad links just take you back to the same page, but there is some potentially useful information there.
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Redneckerz
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Re: Cant run Pwads ?

Post by Redneckerz »

Kappes Buur wrote: Thu Aug 21, 2025 12:45 pm No luck on my end either.
However, this image seems to depict the scene from MAP01 of Dwango6. In that context it makes sense to assume that la-list928.wad is comparing the score of various sessions.

It is strange though that session 928 is missing from this list.
And also 930. But here are the ZDaemon equivalents (That, for some reason, are quite literally unobtainium through Google)
https://forums.zdaemon.org/viewtopic.php?t=18881
https://forums.zdaemon.org/viewtopic.php?t=18888

Also Enjay, the DW versions of those threads have their links redirected, i am not sure why.
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Re: Cant run Pwads ?

Post by com4nch3 »

thanks for answers


some wads not working with dragging into exe. (gzdoom) , i think not all wads actually had maps? so why authors they produce it ?


https://www.doomworld.com/idgames/level ... /d-f/e1m8b


can you check this wad ? it has maps ? thanks,
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Enjay
 
 
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Re: Cant run Pwads ?

Post by Enjay »

com4nch3 wrote: Mon Aug 25, 2025 12:35 pm i think not all wads actually had maps? so why authors they produce it ?
There are quite a few reasons to produce WADs with no maps (gameplay mods, graphics/sound replacements etc). However, the WAD in question doesn't seem to have enough in it to do much on its own.
com4nch3 wrote: Mon Aug 25, 2025 12:35 pm can you check this wad ? it has maps ? thanks,
That one works just fine. The only thing to point out is that it replaces map E1M8 from Doom (not Doom 2). So, you have to run it with doom.wad and it will replace the final map in episode 1.
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