DOOMED SOULS - MAP02 beta

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nekosattva
Posts: 1
Joined: Thu Aug 07, 2025 8:16 am

DOOMED SOULS - MAP02 beta

Post by nekosattva »

[url=https://freeimage.host/i/FisqHyx][img]https://iili.io/FisqHyx.md.jpg[/img][/url]

Hello every-nyan. I'm Nekosattva and I've made a lot of DOOM maps that hopefully everyone has forgotten. Here is MAP01 and MAP02 for "DOOMED SOULS," a project of which the principal inspiration is in its name. My ambition is to marry the playfulness of puzzle and adventure maps with the expansive, inspiring scale of difficult slaughter maps. GZDoom required because I love 3D floors!

Every map also features spooky music made by yours truly.

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https://drive.google.com/file/d/1PAbT9B ... 7ik74/view
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Thoughts to have in mind:

* Not happy with the encounter design in general, do let me know if you don't like something.
* I think I go too easy on the player but that's okay for MAP01. MAP02 is a fair stage harder.
* The visual design isn't finished yet.
* I hate flipping switches without knowing what they do, so I try to make the switches always reveal something to the player instantly; especially if it's Doomcute. I hope to develop a sort of communication-style such that the map 'speaks' to the player when the player interacts.
* I hate-hate-HATE tech bases!

[url=https://freeimage.host/i/FisqKCP][img]https://iili.io/FisqKCP.md.jpg[/img][/url]
[url=https://freeimage.host/i/Fisq3ZB][img]https://iili.io/Fisq3ZB.md.jpg[/img][/url]

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https://drive.google.com/file/d/1PAbT9B ... 7ik74/view
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Enjay
 
 
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Joined: Tue Jul 15, 2003 4:58 pm
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Re: DOOMED SOULS - MAP02 beta

Post by Enjay »

Just quoting your images because you don't yey have enough posts to be able to use the relevant tags.
nekosattva wrote: Thu Aug 07, 2025 8:39 am Image

Image
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