GZDoom Very Fatal Error

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Contrary to popular belief, we are not all-knowing-all-seeing magical beings!

If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.

We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
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ohhellno
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Joined: Sat May 22, 2021 12:25 pm

GZDoom Very Fatal Error

Post by ohhellno »

C0000005 (Access Violation - tried to read address 0000021399743350)

I have no idea what is wrong... I tried updating graphics drivers, resetting configs, and doing a clean redownload of GZDoom too... I can play for a couple of minutes, rarely up to three levels or so, before the game hangs up and then crashes due to fatal error.

I am currently using version 4.14.1, playing with Brutal Doom V22 Test 4 and, earlier, Diamond Dragon (which also suffered from fatal error).
Uploaded CrashReport to Google Drive since attachment didn't allow me to upload.

https://drive.google.com/file/d/1WX4btn ... sp=sharing
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Kappes Buur
 
 
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Re: GZDoom Very Fatal Error

Post by Kappes Buur »

I would suggest that you just load brutalv22test4.pk3 to begin with
and then add each additional file, one at a time.
I'm sure that you will find the offending file pretty quickly that way.
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Rachael
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Re: GZDoom Very Fatal Error

Post by Rachael »

Crash report reveals nothing useful, are you able to generate a new crash report from 4.14.2?
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ohhellno
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Re: GZDoom Very Fatal Error

Post by ohhellno »

I don't know what I did specifically... but it seems resolved somehow, for now at least. I switched over to 4.14.2 and didn't manage to force the random crash, but I did switch from NVIDIA Studio to Game Ready drivers beforehand and removed some add-ons too—I think they were some sounds and brightmaps, maybe a loose script add-on, can't recall... Maybe a combination of those things worked? I'll see if it crashes again.
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