I wanted to introduce myself and my project, I'm heading up the Doom X restoration project, and am building a lot of it from scratch and what I have found dotted here and there. Many of the assets were lost some years ago, when MelvinFlynt abandoned the project in 2016, life happens after all. I personally had been following the project since 2010, and as some of you may know that a lot of Doom X was built upon the Last Marine wad which was released in 1997 on a demo disc.
After all the years waiting, and haven given up all hope I decided, what the hell - I'll restore the project myself. I've been working very hard on the assets first, and haven't gotten around to the maps yet. But I wanted to share progress made to those who are interested. If you could provide some feedback that would be great. If anyone wants to help also I'm all ears!
Please note this is WIP and assets I am using are not the end result. For example I am using Legacy of Suffering's torches and such forth, which is not the end style I am going for. On top of that, neither are the angled weapons. That is for my other mod a follow up to Doom X, which I call Doom X: Power of Chaos. But that project is highly ambitious, my focus is here on Doom X.
Original Doom X Project by MelvinFlynt:
https://www.youtube.com/@Melvinflynt
Summary of completed assets & upcoming:
-Trite Mother (Complete)
-Elite Imp (Complete)
-Freeze Gun (Complete)
-Freeze Blower (Complete)
-Male Cacodemon (Complete)
-Exploding Imp (WIP)
-Skull Smasher weapon (WIP)
-GLDEFs for monsters (WIP)
-Maps (Not Started)
Here are some videos of the project so far, take with a grain of salt. Please ignore the checkerboard textures as well in places, I'm porting over my old maps and am missing textures.
Thanks for your time guys!

Spoiler: