downloaded delta touch (gzdoom port to android) but it came without the soundfont, i managed to get a .sf2 file (the midi samples) and a fluidsynth.dll but i dont know where in the file structure they go.... tried to follow step by step a tutorial but it didnt work and theres not much information about it on internet.
midi devices that work (sound terrible)
libopn
libadl
opl synth emulation
apparently im missing these files, i would happily add them but i didnt found them on the zzdoom windows zip file (im confused)
fluidsynth.sf2
FluidR3_GS.sf2
FluidR3_GM.sf2
> the last image is what the folder structure of the port looks like, cant find any folder named as the missing files and dont know where i need to create it (tried in different places without luck)
this is the tutorial i followed without luck https://www.youtube.com/watch?v=PWdRnjZLgAQ .
check this soundfront is so cool i could in theory play that but i can
https://www.youtube.com/watch?v=35dC8F0nDpA
Help getting a soundfont to work! (android port)
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Contrary to popular belief, we are not all-knowing-all-seeing magical beings!
If you want help you're going to have to provide lots of info. Like what is your hardware, what is your operating system, what version of GZDoom/LZDoom/whatever you're using, what mods you're loading, how you're loading it, what you've already tried for fixing the problem, and anything else that is even remotely relevant to the problem.
We can't magically figure out what it is if you're going to be vague, and if we feel like you're just wasting our time with guessing games we will act like that's what you're really doing and won't help you.
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Help getting a soundfont to work! (android port)
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Re: Help getting a soundfont to work! (android port)
found a solution
just created a folder named "soundfonts" in the "files" folder of the app and then dropped whatever soundfont i wanted to use there
Then edit the gzdoom.ini and add these lines in the "search directory"
[SoundfontSearch.Directories]
Path=./soundfonts
just created a folder named "soundfonts" in the "files" folder of the app and then dropped whatever soundfont i wanted to use there
Then edit the gzdoom.ini and add these lines in the "search directory"
[SoundfontSearch.Directories]
Path=./soundfonts
Last edited by Gorrex87 on Wed Mar 06, 2024 10:56 am, edited 2 times in total.