Download maps only https://www.dropbox.com/scl/fi/mqtf19ge ... m&dl=0
Download Full mod pack, gzdoom, textures, maps etc ready to go (just add your Hexen.Wad file into the iWADS folder and run the batch file) https://www.dropbox.com/scl/fi/e6wmh3wl ... 5&dl=0
Also try it with Wrath of Cronos, it works very well, and Brutal Hexen RPG is fun too.
UDMF for Hexen
I've only tried it in ZDoom so far, but it probably will work with most source ports, I don't do anything that's not native to Ultimate Doom Builder.
Update
Well it's been nearly two months since I first started working on this - I've come to the realization that this might take me a while, so I will start releasing updates each time a map is made. But there is about an hour's worth of gameplay now in just these 5 maps depending on which mods you like to you use.
Having said that, if anyone out there is inspired to contribute to this project by all means don't let me hog it all - there's another 5 episodes that need to be mapped, it might be a fun community project!
Progress:
Nexus - 90%
World 0-1 Tutorial area 1 - Fully Playable beta
World 0-2 Tutorial area 2 - Fully Playable beta
World 0-3 Tutorial area 3 - Fully Playable beta
World 1-1 Gates of Boletaria - Fully Playable beta
World 1-2 The Lord's Path - Fully Playable beta
Wolrd 1-3 Inner Ward 0%
Wolrd 1-4 The King's Tower 0%
Credits
Also special thanks to ChubzDoomer, Bridgeburner on youtube, and all of the folks on the forums here for making tutorials and answering my noob questions about mapping. This is my first ever set of maps for anything Doom related, although I have created some stuff in Unity, Half-life and original Quake in the over the last 30 years or so. Ultimate Doom Builder is simply amazing. It took me about a week or two to get my head around it and get a good workflow going but it is really designed for maximum output once you get going! I never feel like I'm fighting the editor, I'm just creating, so thank you everyone who is involved in that project!











