Ogg OPUS music does not play in full
Moderator: GZDoom Developers
Forum rules
Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
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- Posts: 123
- Joined: Wed Nov 11, 2020 3:25 pm
- Graphics Processor: nVidia with Vulkan support
- Location: Brazil
Ogg OPUS music does not play in full
In GZDoom 4.11.3, music in .opus format does not play past 12-16 seconds or so. To reproduce this, you only have to convert any song that is around 1 minute long into OPUS and try to play it in GZDoom.
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- Lead GZDoom+Raze Developer
- Posts: 49190
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Ogg OPUS music does not play in full
It's a known issue, the 4.11.3 package was shipped with the wrong libsndfile.dll, please take the one from the 4.11.2 package and copy it over the old one.
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- Posts: 123
- Joined: Wed Nov 11, 2020 3:25 pm
- Graphics Processor: nVidia with Vulkan support
- Location: Brazil
Re: Ogg OPUS music does not play in full
This has been happening since August, so around 4.9 or so, not 4.11.