some editorializing:
Spoiler:Screenshots:
Spoiler:blueworld.wad - "Gibbous Node"
UDMF format - tested on GZDoom
Doom II - Single Level
Jumping and crouching discouraged
Difficulty settings implemented :>
Singleplayer only!
Enjoy<3
Post by EtherBot »
Spoiler:Screenshots:
the first time I ever uploaded any of my maps to these forums was in 2017 with the release of a 30 level megawad which is quite terrible but also very peculiar, and I utilized this blue and black texture combination all over it:
that was also the last time i ever uploaded any of my maps to these forums... until now !!
this map, which I call "gibbous node", was made over the course of about 3 weeks. It definitely represents a much higher level of mapping ability, but it's also still very much an amateur work... fittingly, it also uses the same two textures all over the damn place.
it also includes a custom MIDI I composed myself, titled "Vesper Graph".
Spoiler:blueworld.wad - "Gibbous Node"
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