Page 1 of 1

Biohazard v 1.5 Open Beta is out! [OUTDATED. More info in post]

Posted: Thu Jul 13, 2023 1:50 pm
by [_ilystra_]
BIOHAZARD Will be released in 2025 as total conversion + weapon pack. Total apocalypse(T.A) + Survivor's armory(S.Ar)
Post outdated.
Instead search for Biohazard: Total Apocalypse or if at the time of reading this postΒ mod has not yet been released, you can visit my discord server containing some betas of B:T A and content about its development.

γ€Šπ™…π™šπ™£π™€π™˜π™‘π™žπ™₯'𝙨 𝙙𝙀𝙀𝙒𝙬𝙀𝙧𝙠𝙨》


Spoiler: Old post

Re: Biohazard v 1.5 Open Beta is out!

Posted: Tue Jul 18, 2023 12:57 pm
by Sinael
What is that "Anta reguiem" map/mod? Can't find it anywhere.

Re: Biohazard v 1.5 Open Beta is out!

Posted: Wed Jul 19, 2023 4:25 am
by JimmyJ
Sinael wrote: ↑Tue Jul 18, 2023 12:57 pm What is that "Anta reguiem" map/mod? Can't find it anywhere.
I believe it's Antaresian Reliquary; https://www.doomworld.com/forum/topic/1 ... n-idgames/

Re: Biohazard v 1.5 Open Beta is out!

Posted: Sat Jul 22, 2023 3:49 pm
by AliciaPendragon
Does this work with Dwelling Sin?

Re: Biohazard v 1.5 Open Beta is out!

Posted: Sun Jul 23, 2023 9:59 am
by [_ilystra_]
Sinael wrote: ↑Tue Jul 18, 2023 12:57 pm What is that "Anta reguiem" map/mod? Can't find it anywhere.
JimmyJ wrote: ↑Wed Jul 19, 2023 4:25 am I believe it's Antaresian Reliquary; https://www.doomworld.com/forum/topic/1 ... n-idgames/
Yes, my apologies, I wrote wrong name of the mappack

Re: Biohazard v 1.5 Open Beta is out!

Posted: Sun Jul 23, 2023 10:19 am
by [_ilystra_]
AliciaPendragon wrote: ↑Sat Jul 22, 2023 3:49 pm Does this work with Dwelling Sin?
I have Dwelling Sin not working at all, without any extraneous mods. But seems that the mod does not use a specific version of GZDoom (I have version 4.8.2, 4.10.0 behaves... strange, neither FPS itself is lower without load on CPU/memory, or what).
Screen.png

Re: Biohazard v 1.5 Open Beta is out!

Posted: Sun Jul 23, 2023 12:19 pm
by AliciaPendragon
[_ilystra_] wrote: ↑Sun Jul 23, 2023 10:19 am
AliciaPendragon wrote: ↑Sat Jul 22, 2023 3:49 pm Does this work with Dwelling Sin?
I have Dwelling Sin not working at all, without any extraneous mods. Seems that the mod does not use a specific version of GZDoom (I have version 4.8.2, 4.10.0 behaves... strange, neither FPS itself is lower without load on CPU/memory, or what).
Screen.png
Damn. Thought I found a good zombie pack to use with Dwelling Sin. Still looks great however!

Re: Biohazard v 1.5 Open Beta is out!

Posted: Sun Jul 23, 2023 1:35 pm
by BradmanX
AliciaPendragon wrote: ↑Sat Jul 22, 2023 3:49 pm Does this work with Dwelling Sin?
I did a test with both and they seem to work together in GZDoom 4.10, will warn you though, it's probably gonna be pretty rough.

Re: Biohazard v 1.5 Open Beta is out!

Posted: Thu Aug 17, 2023 9:35 pm
by armymen12002003
How am i supposed to use the music with this?

Re: Biohazard v 1.5 Open Beta is out!

Posted: Mon Sep 11, 2023 12:26 pm
by [_ilystra_]
armymen12002003 wrote: ↑Thu Aug 17, 2023 9:35 pm How am i supposed to use the music with this?
Sorry for such a long reply, busy with level-generator and C#, just download this file
And run with it

Re: Biohazard v 1.5 Open Beta is out!

Posted: Sun Oct 22, 2023 10:44 am
by 64palm
the flying mancubus are really really annoying.
they have a high knockback attack make a gameplay are really not fun.

sorry for my bad english

Re: Biohazard v 1.5 Open Beta is out!

Posted: Mon Dec 09, 2024 8:50 am
by [_ilystra_]
biohazrd still develop... I'm just forgot about this thread...