Overlay Automap lacks color for unexplored secret

Bugs that have been investigated and resolved somehow.

Moderator: GZDoom Developers

Forum rules
Please don't bump threads here if you have a problem - it will often be forgotten about if you do. Instead, make a new thread here.
Accensus
Posts: 2383
Joined: Thu Feb 11, 2016 9:59 am

Overlay Automap lacks color for unexplored secret

Post by Accensus »

This seems like an oversight rather than a deliberate decision. It gets really confusing with multiple secrets cause you don't know whether or not you've visited one before when both explored and unexplored secrets have the same color.
User avatar
Graf Zahl
Lead GZDoom+Raze Developer
Lead GZDoom+Raze Developer
Posts: 49053
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: Overlay Automap lacks color for unexplored secret

Post by Graf Zahl »

The color exists, it was just missing from the menu

Return to “Closed Bugs [GZDoom]”