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RAZE and GZDoom | for a LAN party?
Posted: Sat Oct 08, 2022 6:00 am
by Tormentor667
Hello together,
me and my friends having LAN parties for the past 2 years again, playing mostly classics like Counterstrike, Quake, Starcraft and Command & Conquer. Lately we came to the question what about all those great 3D egoshooters like Doom, Duke Nukem 3D and Blood and if it is possible to play them on a LAN... well, they got to the right person I'd say.
Now the only thing that I wonder is: What's the best way to set up these games for a LAN party with GZDoom and RAZE? Frontends? Tips? Any ideas on how to do it correctly?
Looking forward to some help here,
best regards,
Torm
Re: RAZE and GZDoom | for a LAN party?
Posted: Sat Oct 08, 2022 6:25 am
by Rachael
Multiplayer is currently "DAYOR" (Do At Your Own Risk) for Raze. I'd recommend sticking to GZDoom.
Networking on a LAN is the same as internet except you don't need to bother with port forwarding or IP translation.
host: gzdoom -host 3 -iwad <name> -file <whatever>
other: gzdoom -join 192.168.0.<whatever> -iwad <same> -file <same list>
Re: RAZE and GZDoom | for a LAN party?
Posted: Sat Oct 08, 2022 12:01 pm
by Nash
Rachael wrote: ↑Sat Oct 08, 2022 6:25 am
Multiplayer is currently "DAYOR" (Do At Your Own Risk) for Raze
Wait, what really? I thought netcode in Raze is 100% not working at all?
Re: RAZE and GZDoom | for a LAN party?
Posted: Sat Oct 08, 2022 12:17 pm
by Rachael
Some games apparently work some don't, and they likely each have their own way of setting up as well. It's possible none work at this point. The multiplayer code was never intentionally removed as far as I know - just not maintained. It was a seen as a feature with absolutely no priority right now (at least until the main things that need to be done are done).
Re: RAZE and GZDoom | for a LAN party?
Posted: Sat Oct 08, 2022 1:45 pm
by Tormentor667
Thank you

so what would you recommend for Duke? Eduke?
Re: RAZE and GZDoom | for a LAN party?
Posted: Sat Oct 08, 2022 2:08 pm
by Rachael
It seems this might be your best bet:
https://forums.duke4.net/topic/11826-/
Re: RAZE and GZDoom | for a LAN party?
Posted: Sat Oct 08, 2022 3:07 pm
by Graf Zahl
Rachael wrote: ↑Sat Oct 08, 2022 6:25 am
Multiplayer is currently "DAYOR" (Do At Your Own Risk) for Raze. I'd recommend sticking to GZDoom.
There is no multiplayer support right now. A lot of work is needed to make it work and this won't happen unless we get another developer willing to implement it.
Re: RAZE and GZDoom | for a LAN party?
Posted: Sun Oct 09, 2022 4:32 am
by Nash
Yeah that's what I thought. I vaguely recall trying to start Raze with -host and -join and it outright just crashed at startup.