Im using the forcefield decorate I took from Realm667 website. How can I make this forcefield kill the player instantlly when it is active? Then disable when its been turned off?
Here is the script code that I have so far.
Well, I made an insta-kill forcefield this way. First, I set the linedef with tag of 1 and a Thing_Damage special (Action Special 73) that deals 10,000 damage. Then I made a switch that uses the following code.
Misery wrote:Thing_Damage special (Action Special 73) that deals 10,000 damage.
Minor clarification:
[wiki]DamageThing[/wiki] is action special 73. [wiki]Thing_Damage[/wiki] is action special 119.
In this case I think that DamageThing would be the best one to use because it doesn't take a thing tag as an argument and setting damage to 0 guarantees a kill.