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GZDoom fps loss involving water effects (Project Brutality)

Posted: Sun May 17, 2020 9:31 pm
by huanlopan
Hello. Some googling brought me to this archived post on reddit:
https://www.reddit.com/r/brutaldoom/com ... r_effects/

And a fellow talked about reducing the fx on the grenade launcher projectile so it no longer interacts with water, but how would one disable the water splashing wholesale? Cold turkey?