For my new doom map I used the original wallpapers that came with Windows 98 for my Windows themed Doom WAD. And I made a custom texture with the Windows 9x logo on some metal called "WINMETL" But and the texture looked fine In Doom Builder (Version 2.1.2.1553) and in Slade (version 3.1.1.5) but when I would go into the game, the texture would appear black and if it was in front of something the texture would be transparent. I have supplied some screenshots in the "Help" folder in the Zip file so I can fix this. If you need me to provide anything else so you can figure out this problem I would be happy to do that if I can. also Gzdoom will not display any errors when I get into game.
The link to the Zip file containing the screenshots is here-
https://drive.google.com/file/d/1rKBYpB ... sp=sharing
FIXED: Texture not appearing properly
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Please be as descriptive as possible in your posts (list your hardware and operating system, the version of the source port you are using, any mods you are running and how they're being loaded, etc.)
This will help others to give you a solution!
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Sir Hattington
- Posts: 10
- Joined: Tue Jun 26, 2018 7:26 pm
- Graphics Processor: Intel (Legacy GZDoom)
- Location: U.S.A
FIXED: Texture not appearing properly
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Last edited by Sir Hattington on Sun Jul 01, 2018 4:55 pm, edited 1 time in total.
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Kappes Buur
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- Posts: 4244
- Joined: Thu Jul 17, 2003 12:19 am
- Graphics Processor: nVidia (Legacy GZDoom)
- Location: British Columbia, Canada
Re: HELP: Texture not appearing properly
https://zdoom.org/wiki/Image_format
Read the first item of Important notes
Tip:
Upgrade your map and lump editors. Find links here
Read the first item of Important notes
Tip:
Upgrade your map and lump editors. Find links here
You do not have the required permissions to view the files attached to this post.
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Sir Hattington
- Posts: 10
- Joined: Tue Jun 26, 2018 7:26 pm
- Graphics Processor: Intel (Legacy GZDoom)
- Location: U.S.A
Re: FIXED: Texture not appearing properly
Thanks, It worked.