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warp2 direction

Posted: Sun Oct 01, 2017 11:38 am
by Jekyll Grim Payne
Warp2 effect has a 'direction' in which it creates the illusion of moving the texture. Is there any way to change it?

Re: warp2 direction

Posted: Mon Oct 02, 2017 9:33 pm
by Ozymandias81
You need to build your own [wiki]SHADERS[/wiki], just play with values checking inside the main .pk3 file (not sure if you are using qzdoom, zdoom or gzdoom so) on \shaders\glsl\func_warp2.fp, create a folder called "shaders" and apply them on desired textures / graphics / sprites.