Xmen vs Dragonball (PROGRESS UPDATE)

For Total Conversions and projects that don't otherwise fall under the other categories.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
Dynama
Posts: 36
Joined: Thu Nov 21, 2013 5:58 pm

Xmen vs Dragonball (PROGRESS UPDATE)

Post by Dynama »

Hey everyone its been a while since I have been making updates regarding my other projects and there is a reason behind that... My hardrive went bad :(
I lost my shit...Luckily I saved some portions of my work and based off my next project off what ever scraps i have.

Speaking of my project, here is my pitch
XMEN and Dragon ball z combined to create that crossover
The game will feature two different play sets

Xmen: 6 button layout similar to that of the MvC series
LP LK (lights)
MP MK (medium)
HP HK (heavy)

DBZ: 6 buttons two buttons will focus on moves that involve ki
LP LK (lights)
SP SK (heavy)
KI BLAST
KI CHARGE

still a work in progress regarding the controls

here are some images of the wip
Spoiler:
Spoiler:
CHARACTERS:
XMEN:
CYCLOPS
WOLVERINE
JUGGERNAUT
SABRTOOTH
???
???
???
???
???
???


DRAGONBALL:
GOKU
VEGETA
PICCOLO
BROLY
???
???
???
???
???
???


PRIMARY FOCUS FOR RIGHT NOW
- Focusing on movement on characters for now

Image
Image

PROGRESS UPDATE
Implemented a dashing mechanic
Image
I AM OPEN TO ANY SUGGESTIONS!!!!
Last edited by Dynama on Tue Jul 04, 2017 8:30 pm, edited 6 times in total.
User avatar
Batandy
Posts: 1279
Joined: Tue Jul 19, 2011 2:56 am

Re: Xmen vs Dragonball

Post by Batandy »

A full fledged MVC-like fighting game in doom would be amazing, and that's definitely a solid start, keep the good work up!
User avatar
Jaxxoon R
Posts: 772
Joined: Sun May 04, 2014 7:22 pm

Re: Xmen vs Dragonball

Post by Jaxxoon R »

Hey, this looks like it could be pretty tight.
User avatar
Dynama
Posts: 36
Joined: Thu Nov 21, 2013 5:58 pm

Re: Xmen vs Dragonball

Post by Dynama »

- I reworked the camera to make it more "Dynamic"
- also implemented the walls that make it so the fighters don't go far off the distance that they should be in

Image

STAGE STILL WIP
User avatar
edypagaza
Posts: 78
Joined: Mon Mar 07, 2016 12:35 pm
Graphics Processor: ATI/AMD with Vulkan/Metal Support

Re: Xmen vs Dragonball

Post by edypagaza »

pretty nice
keep it up
User avatar
Dynama
Posts: 36
Joined: Thu Nov 21, 2013 5:58 pm

Re: Xmen vs Dragonball

Post by Dynama »

Spoiler:
BROLY
Spoiler:
SENTINEL
User avatar
DOOMERO-21
Posts: 1423
Joined: Wed Jan 02, 2008 10:02 pm
Location: Chile

Re: Xmen vs Dragonball (PROGRESS UPDATE)

Post by DOOMERO-21 »

Nice progress... :D

Return to “TCs, Full Games, and Other Projects”