killer instinct DooM for zandronum [wip]
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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DOOMERO-21
- Posts: 1423
- Joined: Wed Jan 02, 2008 10:02 pm
- Location: Chile
killer instinct DooM for zandronum [wip]
the video show how looks the mod, works on zandronum (last alpha recommended). For the moment only i coded sabrewulf, but i included all the stages, except the 2 stages of eyedol and i included new stages, the sub tittle "extreme" is for make the difference with the original, new stages and new game modes (will exist a stage where you can play ctf, winning 2 rounds in a row for team score). Was tested before online and works good, but still the problem of desync, but with the new alpha of zandronum that problem was decreased.
i will code now fulgore, soon i will show a video of that robot.
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Unholypimpin
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- Location: California
Re: killer instinct DooM for zandronum [wip]
I love killer instinct! was one of my favorite games on the super Nintendo. I cant wait to be able to play as spinal or riptor as they were both my most favorite characters. I really hope you end up finishing this wad.
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DOOMERO-21
- Posts: 1423
- Joined: Wed Jan 02, 2008 10:02 pm
- Location: Chile
Re: killer instinct DooM for zandronum [wip]
new video showing no mercy, humiliation and ultra of sabrewulf on fulgore and obviously my next fighter is fulgore, starting to coding him.
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Dr_Cosmobyte
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Re: killer instinct DooM for zandronum [wip]
I always loved Killer Instinct. And JUST SABREWULF! Man, you got it just right.
Have you coded the "Ultimate" move?
Keep it up!
Have you coded the "Ultimate" move?
Keep it up!
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DOOMERO-21
- Posts: 1423
- Joined: Wed Jan 02, 2008 10:02 pm
- Location: Chile
Re: killer instinct DooM for zandronum [wip]
not yet, but is very easy to do.GAA1992 wrote:I always loved Killer Instinct. And JUST SABREWULF! Man, you got it just right.
Have you coded the "Ultimate" move?
Keep it up!
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Dr_Cosmobyte
- Posts: 2860
- Joined: Thu Jun 04, 2015 9:07 pm
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- Location: Killing spiders.
Re: killer instinct DooM for zandronum [wip]
Cool! I bought me the SNES cartdrige some days ago. It's still a very fun game to play.
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DOOMERO-21
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Re: killer instinct DooM for zandronum [wip]
Fulgore...
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Ozymandias81
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- Graphics Processor: nVidia with Vulkan support
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Re: killer instinct DooM for zandronum [wip]
This looks rad man, keep up the good work!
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DOOMERO-21
- Posts: 1423
- Joined: Wed Jan 02, 2008 10:02 pm
- Location: Chile
Re: killer instinct DooM for zandronum [wip]
tj combo added.
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oldschoolgamer1983
- Posts: 75
- Joined: Tue Apr 11, 2017 7:54 am
- Location: ROMANIA!!!
Re: killer instinct DooM for zandronum [wip]
This mod is looking good. I am looking forward to it. 