
This mod contains weapons and some enemies from Star Wars: Dark Forces, it is NOT a 1:1 recreation.
1.-Punch: Basic punching.
2.-Bryar Blaster Pistol: Kyle's custom pistol.
3.-E-11 Blaster Rifle: A rapid fire weapon with two firing modes, standard and full power.
4.-Thermal Detonator: A throwing weapon akin to grenades.
5.-Imperial Repeater Rifle: Rapid fire weapon faster than the E-11, can do single shot or tri-shot.
6.-Fusion Cutter Tool: A mining tool, primary shoots each barrel towards the crosshair one at a time, secondary shoots the four barrels but doesn't center the shots.
7.-Trip Mine: Leave it on the floor, draw attention, and those dumb imperials will step on it, technology makes it so that you can't trip them.
8.-Mortar Cannon: Shoots an explosive shell, acts similar to a grenade but travels faster.
9.-Concussion Rifle: Fires a small projectile with a majestic explosion.
0.-Darktrooper Assault Cannon: Primary is an Energy rapid fire gun, secondary is a rocket launcher.
Download Here.
IMPORTANT: This is not a 1:1 conversion, but i wanna keep mechanics close to Dark Forces, i recommend checking this one, which may also not be entirely close, but it's good, and CeeJay's for 3DGE, which is the most faithful one i know.
Some enemies:
Imperial Officer: These guys rant about you violating imperial laws.
Imperial Stormtrooper: Now lore-friendly, they suck at aiming, where did Jango's genes go?.
Imperial Commando: Screw armor, these guys just use a helmet pretending to be Darth Vader.
Interrogation Drone: Flying thing that will either take your bullets unnecessarily, or stomp your dreams.
Probe Droid: Nasty flying thing that replaces the Pain Elemental.
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Credits
iD Software
Raven Software, Jedi Outcast, Soldier of Fortune 2, Quake 4
LucasArts, Star Wars universe, Star Wars Dark Forces
Mallo, Being Kewl(Tripmine Help)
Old Man Johnson, Being Old Man Johnson
Ed the Bat, Being Kewl(Weapon Reload Help)
WildWeasel, Being Kewl(GunLabs tutorials)
CeeJay for several things!.





